Aja

Aja is a fey sorceress who was trapped on the Material Plane in the form of a goat after her own powerful magic backfired.

Encounter and Covenant

While traveling along the road toward the ancient dwarven ruins of Axeholm, the adventurers met Aja in her form as a strange talking goat. She beseeched the party for aid, and they agreed to assist her. In return, she pledged to help them clear out the undead forces and recover the overrun fortress of Axeholm.

Siege of Axeholm

Upon reaching the gates of Axeholm, Aja immediately demonstrated her formidable arcane prowess by blasting the main door open with her lightning magic. When the party was subsequently ambushed by hostile, strange shadows inside the halls, Aja worked alongside the spellcasters Farwald and Nalini to quickly dispatch the threats with her magic.

Following the dispatching of the shadows, the party confronted the banshee Vyldara Sehahine. Upon her redemption and before her soul departed for Selûne’s embrace, Vyldara delivered a parting benediction to the champions. In her final moments, she looked upon the group and recognized Aja’s true nature, nodding to her as one of their esteemed “Fey allies.”